Independent game · Chapter 0 complete
Corruption: The Journey
An original Metroidvania-style game built with Python and Pygame.
The problem
Build a playable narrative chapter with original mechanics and generated assets.
My contribution
Implemented combat, story beats, cutscenes, checkpoints, save/load, and procedural asset generation.
Engineering decisions
- Unlock corruption absorption during combat.
- Package the game as a standalone executable through GitHub Actions.
Results & evidence
- Completed Chapter 0 with two cutscenes, five story beats, and a boss reveal.
